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1920: Nest of Eagles

1920: Nest of Eagles
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Price: 69.00 €

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Publisher: Phalanx

Reference: PLX-1920

Format: box

Period: Between Wars

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In stock


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Hundreds of thousands of men on both sides, massive armies marching through miles and miles of war-torn Europe, devastating cavalry raids and heroic tales of desperate defenders barely holding their ground. Soviet and Polish forces try to outmaneuver one another in swift campaigns, fighting on a large area stretching from Kyiv and Smolensk in the East to Warsaw and Cracow in the West. Will the Red Army prevail and crush Poland under its heels, or will the Poles pull off a magnificent, almost miraculous victory?

1920: Nest of Eagles  is the Soviet attempt to conquer Poland. Soviet and Polish forces engulf each other in swift campaigns, fighting on a large area stretching from Kiev and Smolensk in the East to Warsaw and Thorn in the West. It is an exciting wargame for two players (with a three-player variant) simulating the largest military operations of the Polish-Soviet War. It’s an intermediate complexity, hex-and-counter strategic-level game featuring innovative concepts of lines of friction (instead of zones of control), reaction movement, and morale advantage, all crafted to bring about the unique strategic challenges facing both commanders in three different theatres of war. Both players also have access to numerous unique and special units and deal with the torn loyalties of the Ukrainians, fighting on both sides of the front.

1920: Nest of Eagles is the Soviet attempt to conquer Poland. Soviet and Polish forces engulf each other in swift campaigns, fighting on a large area stretching from Kiev and Smolensk in the East to Warsaw and Thorn in the West. Will the Red Army prevail and bring happiness and peace to the German and French working classes or will the Poles pull off a magnificent victory one can only describe as a 'miracle'? It only needs two players to find out an answer to this question in this exciting 2 hour wargame.

Players can learn the game via four short scenarios, being gradually introduced to the game mechanics and quickly able to grasp the accurate concept of lines of control, surprising rail transfers, and morale advantages and understand the strategic ramifications of the theater of war. Further rules cover army morale advantages, revolutionary mobilization organized by the hated Soviet political police the Cheka, the torn loyalties of the Ukrainians, fighting on both sides of the front and the formation of the Polish Volunteer Army.

A plethora of formations and units appear in the game: the Latvian Rifles, the dreaded Budyenny's Horse Army, counter-revolutionary Russian, Belorussian and Cossack troops, various Polish formations including the Siberian Brigade, support units such as tanks, flotillas, armored cars and above all armored trains, which were extensively used in the campaign.

Components:

  • 1 mounted game board 22" x 33" (56 x 84 cm)
  • 2 countersheets
  • 2 player aids
  • 1 rulebook
  • 4 scenario sheets
  • 4 six-sided dice