The Hunters - Silent Victory Pack
Price: 114.00 € 99.00 €
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This bundle contains The Hunters (4th printing) and Silent Victory (3rd printing)
The Hunters German U-Boats at War, 1939-43 4th Printing
The Hunters is a solitaire tactical level game placing you in command of a German U-boat during WWII. Your mission is to destroy as much Allied Shipping and as many Capital ships as possible while advancing your crew quality and increasing your commander rank culminating in special decoration ‒ all while remembering you have to make it home.
The Hunters is purposely designed to deliver a brisk yet intensive gaming experience that forces many decisions upon you as you will take command among the major German U-boat models in service during WWII, and try to complete an entire tour. If you ultimately survive all patrols from 1939 to 1943, you will be transferred to the U-boat Training Command for the remainder of the war, having successfully carried out your service for the Fatherland.
Those familiar with the classic Avalon Hill game title, B-17: Queen of the Skies, will come to enjoy the same type of gaming experience of the German U-boat War. All major U-boat models are accounted for with every level of detail including period of service, armaments, crew make-up, damage capacity, and more.
As U-Boat commander, you will be confronting many decisions during your patrol. To begin with, eight German U-Boat models are profiled and available for you to choose from. Patrol zones reflect the time period during the war at sea and will shift as the war progresses. All stages of the U-Boat campaign are represented as missions become increasingly more difficult as your adversary makes advances in anti-submarine warfare.
Conducting patrols is the heart of the system as you will be resolving encounters against individual ships, convoys, or even enemy aircraft. Situations you face and decisions you make suddenly come in quick succession:
- How will you engage a convoy once spotted?
- Do you close the initial target range at increased risk of detection for a more lethal attack?
- If your engagement is at night, will you conduct a surface attack?
- Do you launch one or two fire salvos, and how many torpedoes do you fire?
- Will you try to follow a convoy or ship to engage in additional rounds of combat?
- How will you slip away from escorts to avoid or minimize damage?
- What evasive maneuvers do you undertake?
The major German U-Boat models are represented and accurately profiled for the patrols you will undertake:
- Type VII A
- Type VII B
- Type VII C
- Type VII D
- Type VII FlaK
- Type IX A
- Type IX B
- Type IX C
Patrol Assignments include:
- Atlantic
- British Isles
- Spanish Coast
- Mediterranean
- Norway
- West African Coast
- North America
- Arctic
- Caribbean
The game delivers an historical narrative as 350+ ship targets are uniquely identified (including tonnage) with their historical counterparts that were sunk during the war, including freighters, tankers, and American ships.
Game System Highlights:
- 8 German U-Boat types represented
- 9 Patrol Assignments
- 350+ named shipping targets
- Special Missions for Abwehr Agent Delivery and Minelaying
- Combat encounters with individual ships, ships with escort, convoys, and aircraft
- Daytime and Night Engagement including wolfpack patrols
- U-Boat Damage includes flooding, hull, torpedo doors, periscope, fuel tanks, crew injury (by crew type), engines, hydrophones, flak gun(s), deck gun, batteries, radio
- Crew Advancement, Commander Promotion including special decoration up to The Knight's Cross
- Multi-player and Tournament Rule options (including Wolfpack Tournament)
- Evasive Maneuvers, Patrol Abort, Variable Escort Quality, Resupply at Sea, Gibraltar Passage, Reassignment to Newer U-Boat, Torpedo Duds, Random "Historical" Events, and much, much more!
You are the Hunter -- but also the Hunted. Will you successfully carry out your patrols, advance your crew status, and ultimately be promoted and retire following a successful tour of duty?
- Complexity: Low to Moderate
- Average Playing Time: Two-Three Hours
- Players: One (with options for more players)
- Solitaire Suitability: Very High
- Replayability: Very High
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Silent Victory, 3rd Printing
Silent Victory is a solitaire tactical level game placing you in command of an American submarine during WWII in the Pacific. Your mission is to destroy as much Japanese shipping and as many warships as possible while advancing your crew quality and decorations - all while remembering you have to make it home.
Silent Victory is purposely designed to deliver a brisk yet intensive gaming experience that forces many decisions upon you as you take command of one of the major U.S. Fleet submarine types in service. Patrols will take you to differing parts of the Pacific as time progresses in the war. The most successful commanders will be those that can manage the risks they take while prosecuting as many targets as possible.
The game engine is built upon the successful The Hunters design and has proven to be a solid, playable experience. All the major U.S. Fleet boat types are accounted for with every level of detail including period of service, armaments, crew makeup, damage capacity, and more.
As a Fleet submarine commander, you will be confronting many decisions during your patrols. To begin with, seven U.S. Fleet submarines are profiled and available for you to choose from. Patrol zones reflect the changing operational areas as the war progresses, from the Philippines to Midway, the Solomons, and even patrols to the waters just off the coast of Japan and China.
Conducting patrols is the heart of the system, as you will be resolving encounters against individual ships, convoys, or even enemy aircraft and submarines. Situations you face and decisions you make suddenly come in quick succession:
How will you engage a convoy once spotted?
- Do you close the initial target range at increased risk of detection for a more lethal attack?
- If your engagement is at night, will you conduct a surface attack?
- Do you launch one or two fire salvos, and how many torpedoes do you fire?
- Will you try to follow a convoy or ship to engage in additional rounds of combat?
- How will you slip away from escorts to avoid or minimize damage?
- What evasive maneuvers do you undertake?
The major U.S. Fleet submarine types are represented and accurately profiled for the patrols you will undertake are:
- P Class
- Salmon Class
- T Class (early and late)
- Gato Class
- Balao Class
- Tench Class
Patrol Assignments include:
- The Phillippines
- Indochina
- Solomons
- The Marshalls
- Midway
- Java Sea
- The Empire
- China Sea
- Marianas
The game delivers an historical narrative as 720 ship targets are uniquely identified (including tonnage) with their historical counterparts that were sunk during the war, including freighters, tankers, Japanese submarines, and warships.
Game System Highlights:
- 7 U.S. Fleet submarines represented
- 9 Patrol assignments
- 720 named ship targets, including 20 capital ships
- Special missions for transport, minelaying, evacuation, recon, and lifeguarding
- Combat encounters with individual ships, ships, with escort, convoys, and aircraft
- Combat versus Japanese submarines
- Daytime and night engagements including U.S.-style wolfpack patrols
- Submarine damage includes flooding, hull, torpedo doors, periscope, fuel tanks, crew injury (by crew type), engines, hydrophones, AA guns, deck gun, batteries, radio
- Crew advancement and commander decorations to include the Navy Cross and CMOH
- Multi-player and tournament rule options
- Evasive maneuvers, Patrol Abort, Variable Escort Quality, Reassignment to a newer boat, Circular torpedo runs, Random Events, and much much more!
You command one of the deadliest submarines in service during World War II. Will you successfully carry out your patrols, advance your crew status, and survive to tell the tale?
The Silent Victory contains:
- One ½” full-color counter sheet
- One ¾” wide full-color counter sheet
- Rules booklet with designer's notes
- Five player aid cards, 2-sided
- Submarine patrol logsheet, 2-sided
- Four submarine Display Mats, 2-sided
- Submarine Patrol Map
- Submarine Combat Mat
- Three 6-sided, two 10-sided dice, and one 20-sided die
- A box
- Complexity: Low to Moderate
- Average Playing Time: Two-Three Hours
- Players: One (with options for more players)
- Solitaire Suitability: Very High
- Replayability: Very High







