Great War Commander

VaeVictis 169 - Edition jeu

VaeVictis 169 - Edition jeu
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Price: 16.50 €

Publisher: Vae Victis

Reference: VV169J

Format: magazine

Period: Napoléonic Wars

Language:

Temporarily out of stock


More infos

NEWS HEXES

 John Company, Para Bellum Isonzo 1917, White Plains, C3i 36 We’re coming Nineveh, War for America,  Strike Counter Strike,  Snafu 12 h at Maleme, Saigon 75

BOARDGAME

  • Brothers at War
  • Vendée militaire
  • Kharkov
  • Baltic Approach
  • Harpoon V
  • Europa Universalis
  • Pax Pamir
  • Task Force
  • Stalingrad
  • The Russian campaign

HOBBY

  • Des étudiants s’invitent au combat 4th part
  • Donald Featherstone

FIGURINES

  • News Warlord- Pike and Shotte
  • Art de la Guerre : la cavalerie à travers les âges  4th part
  • Judge Dredd
  • Scenarios Napo
  • Thalassa
  • interview Steve Saleh
  • Monter une convention
  • Nimitz

SCÉNARIOS

  • ASL
  • M44

NEWS RULES

  • What a Cow Boy
  • Mad Dogs & Englishmen
  • Tales of Men
  • Myths and Monsters
  • Blood Bilge and Iron balls
  • Musket & Springfields

ART of WAR

  • Lützen 1813
  • The Arab Conquest of the Levant

WARGAME WITH DIE-CUT COUNTERS : LÜTZEN 1813

The Battle of Lützen 1813 is a grand tactical wargame simulating the confrontation of 2 May 1813 that marked the start of the first phase of the German campaign. The Russian-Prussian coalition army was on the offensive, with Tsar Alexander and his entourage believing that victory was likely over a beleaguered Napoleon, whose conscript army was suffering from cavalry weakness.
The aim was therefore to achieve a landmark victory that would seal the fate of the Confederation of the Rhine, which had been under French influence since 1806. Ney's IIIrd French Corps was the perfect prey in the initial coalition plan, which was a sort of ambush aimed at partially destroying the French imperial army.
Napoleon, aware of the coalition's intentions, was looking for a decisive victory to put an end to this coalition whose aim of overthrowing him was not yet clear. He had to destroy the opposing army. But such a providential victory depended on a bold manoeuvre of refusal on his right to draw the enemy in, take Leipzig and fall on his rear. But with no effective light cavalry to inform him of the coalition movements, Napoleon advanced in a fog...
Lützen used the same system as Bautzen 1813 published in VaeVictis 150.

    One turn = 1 hour
    One counter = 1 division or brigade
    Complexity: 6/10
    Solitaire playability: 8/10
    Duration: 2 to 3 hours