Great War Commander

Strategy & Tactics 264 : Shiloh

Strategy & Tactics 264 : Shiloh

Price: 23.00 €

Publisher: Decision Games

Reference: DG-ST264

Format: magazine

Period: 19th Century and beginning of 20th



More infos

S&T 264, August 2010 – Shiloh: Bloody April, 1862

The design, by Paul Koenig, uses an evolution of the Intermediate Game from the old-Avalon Hill classic, Gettysburg ’77. Each game turn equals one hour, and each hex on the map represents 100 yards. Units of maneuver are double-sided brigades. Rules cover: roads, surprise, fatigue, rout, organization, ranged fire, reinforcements, army organization, gunboats, night, and more. There are three scenarios: one for each day and a combined look at the entire two-day battle. Historical set-ups are provided for all scenarios. The short scenarios can be completed in about four hours. The game includes a 34x22 hex map and 176 large-sized NATO-style, back-printed units. Solitaire play is doable. The turn sequence is as follows.

Confederate Disorganization Phase

Confederate Movement Phase

Confederate Combat Phase

Confederate Reorganization Phase

Union Disorganization Phase

Union Movement Phase

Union Combat Phase

Union Reorganization Phase